home *** CD-ROM | disk | FTP | other *** search
/ PC World 2006 September / PCWorld_2006-09_cd.bin / audio-video / winamp / winamp524_full_emusic-7plus.exe / Plugins / Milkdrop / yin - 313 - Ocean of Light (ESP).milk < prev    next >
INI File  |  2005-09-14  |  12KB  |  368 lines

  1. [preset00]
  2. fRating=3.000000
  3. fGammaAdj=1.350000
  4. fDecay=0.950000
  5. fVideoEchoZoom=0.999993
  6. fVideoEchoAlpha=0.000000
  7. nVideoEchoOrientation=0
  8. nWaveMode=0
  9. bAdditiveWaves=0
  10. bWaveDots=0
  11. bWaveThick=0
  12. bModWaveAlphaByVolume=0
  13. bMaximizeWaveColor=0
  14. bTexWrap=1
  15. bDarkenCenter=0
  16. bRedBlueStereo=0
  17. bBrighten=0
  18. bDarken=1
  19. bSolarize=0
  20. bInvert=0
  21. fWaveAlpha=0.001000
  22. fWaveScale=0.411715
  23. fWaveSmoothing=0.900000
  24. fWaveParam=-0.180000
  25. fModWaveAlphaStart=0.750000
  26. fModWaveAlphaEnd=0.950000
  27. fWarpAnimSpeed=1.000000
  28. fWarpScale=1.000000
  29. fZoomExponent=1.000000
  30. fShader=1.000000
  31. zoom=0.999999
  32. rot=0.000000
  33. cx=0.500000
  34. cy=0.500000
  35. dx=0.000000
  36. dy=0.000000
  37. warp=0.010000
  38. sx=1.000000
  39. sy=1.000000
  40. wave_r=0.000000
  41. wave_g=0.000000
  42. wave_b=0.000000
  43. wave_x=0.500000
  44. wave_y=0.500000
  45. ob_size=0.000000
  46. ob_r=0.000000
  47. ob_g=0.000000
  48. ob_b=0.000000
  49. ob_a=0.920000
  50. ib_size=0.000000
  51. ib_r=0.000000
  52. ib_g=0.000000
  53. ib_b=0.000000
  54. ib_a=0.000000
  55. nMotionVectorsX=12.000000
  56. nMotionVectorsY=9.000000
  57. mv_dx=0.000000
  58. mv_dy=0.000000
  59. mv_l=0.900000
  60. mv_r=1.000000
  61. mv_g=1.000000
  62. mv_b=1.000000
  63. mv_a=0.000000
  64. wavecode_0_enabled=1
  65. wavecode_0_samples=512
  66. wavecode_0_sep=0
  67. wavecode_0_bSpectrum=0
  68. wavecode_0_bUseDots=1
  69. wavecode_0_bDrawThick=1
  70. wavecode_0_bAdditive=1
  71. wavecode_0_scaling=0.999998
  72. wavecode_0_smoothing=0.000000
  73. wavecode_0_r=0.500000
  74. wavecode_0_g=0.600000
  75. wavecode_0_b=0.900000
  76. wavecode_0_a=1.000000
  77. wave_0_per_frame1=a=.3;
  78. wave_0_per_point1=ax=q4*(-1+2*sample);
  79. wave_0_per_point2=ay=q2;
  80. wave_0_per_point3=coef=sqrt(sin(3.1415*sample));
  81. wave_0_per_point4=az=q3+q4*(rand(10000)*.0001)*coef;
  82. wave_0_per_point5=
  83. wave_0_per_point6=ay=ay+.03*q4*sin(q4*.5*ax+q4*.75*(az-q3)+2*time+sin(q4*1.25*ax+q4*.75*(az-q3)+3*time));
  84. wave_0_per_point7=dist=sqrt( sqr(ax)+sqr(az-q3) );
  85. wave_0_per_point8=ay=ay+.05*sin(q4*2.5*dist-3.1415*time);
  86. wave_0_per_point9=
  87. wave_0_per_point10=tcx=q4*(-1+.3333*(q7+.5));
  88. wave_0_per_point11=tcz=q3+q4*(-1+.3333*(q8+.5));
  89. wave_0_per_point12=dist=sqrt( sqr(ax-tcx)+sqr(az-tcz) );
  90. wave_0_per_point13=ay=ay-q4*below(dist,.5*q4)*pow(1-dist/(.5*q4),8)*pow(q1,3);
  91. wave_0_per_point14=
  92. wave_0_per_point15=invz=1/(az+100);
  93. wave_0_per_point16=x=.5+5*ax*invz;
  94. wave_0_per_point17=y=.5+5*ay*invz;
  95. wavecode_1_enabled=1
  96. wavecode_1_samples=512
  97. wavecode_1_sep=0
  98. wavecode_1_bSpectrum=0
  99. wavecode_1_bUseDots=1
  100. wavecode_1_bDrawThick=1
  101. wavecode_1_bAdditive=1
  102. wavecode_1_scaling=0.999998
  103. wavecode_1_smoothing=0.000000
  104. wavecode_1_r=0.500000
  105. wavecode_1_g=0.600000
  106. wavecode_1_b=0.900000
  107. wavecode_1_a=1.000000
  108. wave_1_per_frame1=a=.3;
  109. wave_1_per_point1=ax=q4*(-1+2*sample);
  110. wave_1_per_point2=ay=q2;
  111. wave_1_per_point3=coef=sqrt(sin(3.1415*sample));
  112. wave_1_per_point4=az=q3+q4*(-rand(10000)*.0001)*coef;
  113. wave_1_per_point5=
  114. wave_1_per_point6=ay=ay+.03*q4*sin(q4*.5*ax+q4*.75*(az-q3)+2*time+sin(q4*1.25*ax+q4*.75*(az-q3)+3*time));
  115. wave_1_per_point7=dist=sqrt( sqr(ax)+sqr(az-q3) );
  116. wave_1_per_point8=ay=ay+.05*sin(q4*2.5*dist-3.1415*time);
  117. wave_1_per_point9=
  118. wave_1_per_point10=tcx=q4*(-1+.3333*(q7+.5));
  119. wave_1_per_point11=tcz=q3+q4*(-1+.3333*(q8+.5));
  120. wave_1_per_point12=dist=sqrt( sqr(ax-tcx)+sqr(az-tcz) );
  121. wave_1_per_point13=ay=ay-q4*below(dist,.5*q4)*pow(1-dist/(.5*q4),8)*pow(q1,3);
  122. wave_1_per_point14=
  123. wave_1_per_point15=invz=1/(az+100);
  124. wave_1_per_point16=x=.5+5*ax*invz;
  125. wave_1_per_point17=y=.5+5*ay*invz;
  126. wavecode_2_enabled=1
  127. wavecode_2_samples=512
  128. wavecode_2_sep=0
  129. wavecode_2_bSpectrum=0
  130. wavecode_2_bUseDots=0
  131. wavecode_2_bDrawThick=1
  132. wavecode_2_bAdditive=1
  133. wavecode_2_scaling=0.999998
  134. wavecode_2_smoothing=0.000000
  135. wavecode_2_r=0.400000
  136. wavecode_2_g=0.400000
  137. wavecode_2_b=0.650000
  138. wavecode_2_a=1.000000
  139. wave_2_per_frame1=t1=32;  // double num of rays
  140. wave_2_per_frame2=t2=.02*q4;  // size;
  141. wave_2_per_frame3=
  142. wave_2_per_frame4=
  143. wave_2_per_frame5=t5=6.2831*(.08*time-int(.08*time)); //speed
  144. wave_2_per_frame6=t8=0;
  145. wave_2_per_frame7=
  146. wave_2_per_frame8=
  147. wave_2_per_frame9=t3=-1+q7*.3333+.1667;
  148. wave_2_per_frame10=t4=-1+q8*.3333+.1667;
  149. wave_2_per_frame11=
  150. wave_2_per_frame12=t6=pow( q1,3);  // interpolation parameter
  151. wave_2_per_point1=sample=.5*sample;
  152. wave_2_per_point2=
  153. wave_2_per_point3=ns=equal(t8%t1,0);
  154. wave_2_per_point4=
  155. wave_2_per_point5=ccx = .85*sin(5.234+100*sample+t5)*cos(200*6.2831*sample+ 3.14*sample+2.45+t5);
  156. wave_2_per_point6=ccy = 1.5*sin(100*sample+0.456+t5)*sin(100*6.2831*sample+ 3.14*sample+1.12+t5);
  157. wave_2_per_point7=ccz = .85*sin(3.12+100*sample+t5)*cos(300*6.2831*sample +3.14*sample+.95+t5);
  158. wave_2_per_point8=
  159. wave_2_per_point9=rr=.075+.067*abs(sin(6.2831*ccy));
  160. wave_2_per_point10=ccx=ccx*(1-t6)+ (t3+rr*cos(sample*6.2831+4*time))*t6;
  161. wave_2_per_point11=ccz=ccz*(1-t6)+ (t4+rr*sin(sample*6.2831+4*time))*t6;
  162. wave_2_per_point12=
  163. wave_2_per_point13=cenx=(1-ns)*cenx+ns*(q4*ccx);
  164. wave_2_per_point14=ceny=(1-ns)*ceny+ns*(q2+q4*abs(ccy));
  165. wave_2_per_point15=cenz=(1-ns)*cenz+ns*(q3+q4*ccz);
  166. wave_2_per_point16=central=equal(t8%2,0);
  167. wave_2_per_point17=angle=6.2831*(t8-1)/t1;
  168. wave_2_per_point18=
  169. wave_2_per_point19=ax=cenx+(1-central)*q4*t2*cos(angle+.12*ceny);
  170. wave_2_per_point20=ay=ceny+(1-central)*q4*t2*sin(angle+.12*ceny);
  171. wave_2_per_point21=az=cenz;
  172. wave_2_per_point22=a=central*above(t8,0)*.07*above(ceny,q2);
  173. wave_2_per_point23=
  174. wave_2_per_point24=invz=1/(az+100);
  175. wave_2_per_point25=x=.5+5*ax*invz;
  176. wave_2_per_point26=y=.5+5*ay*invz;
  177. wave_2_per_point27=
  178. wave_2_per_point28=t8=(t8+1)%t1;
  179. wavecode_3_enabled=1
  180. wavecode_3_samples=512
  181. wavecode_3_sep=0
  182. wavecode_3_bSpectrum=0
  183. wavecode_3_bUseDots=0
  184. wavecode_3_bDrawThick=1
  185. wavecode_3_bAdditive=1
  186. wavecode_3_scaling=0.999998
  187. wavecode_3_smoothing=0.000000
  188. wavecode_3_r=0.400000
  189. wavecode_3_g=0.400000
  190. wavecode_3_b=0.650000
  191. wavecode_3_a=1.000000
  192. wave_3_per_frame1=t1=32;  // double num of rays
  193. wave_3_per_frame2=t2=.02*q4;  // size;
  194. wave_3_per_frame3=
  195. wave_3_per_frame4=
  196. wave_3_per_frame5=t5=6.2831*(.08*time-int(.08*time)); //speed
  197. wave_3_per_frame6=t8=0;
  198. wave_3_per_frame7=
  199. wave_3_per_frame8=
  200. wave_3_per_frame9=t3=-1+q7*.3333+.1667;
  201. wave_3_per_frame10=t4=-1+q8*.3333+.1667;
  202. wave_3_per_frame11=
  203. wave_3_per_frame12=t6=pow( q1,3);  // interpolation parameter
  204. wave_3_per_point1=sample=.5*(sample+1);
  205. wave_3_per_point2=
  206. wave_3_per_point3=ns=equal(t8%t1,0);
  207. wave_3_per_point4=
  208. wave_3_per_point5=ccx = .85*sin(5.234+100*sample+t5)*cos(200*6.2831*sample+ 3.14*sample+2.45+t5);
  209. wave_3_per_point6=ccy = 1.5*sin(100*sample+0.456+t5)*sin(100*6.2831*sample+ 3.14*sample+1.12+t5);
  210. wave_3_per_point7=ccz = .85*sin(3.12+100*sample+t5)*cos(300*6.2831*sample +3.14*sample+.95+t5);
  211. wave_3_per_point8=
  212. wave_3_per_point9=rr=.075+.067*abs(sin(6.2831*ccy));
  213. wave_3_per_point10=ccx=ccx*(1-t6)+ (t3+rr*cos(sample*6.2831+4*time))*t6;
  214. wave_3_per_point11=ccz=ccz*(1-t6)+ (t4+rr*sin(sample*6.2831+4*time))*t6;
  215. wave_3_per_point12=
  216. wave_3_per_point13=cenx=(1-ns)*cenx+ns*(q4*ccx);
  217. wave_3_per_point14=ceny=(1-ns)*ceny+ns*(q2+q4*abs(ccy));
  218. wave_3_per_point15=cenz=(1-ns)*cenz+ns*(q3+q4*ccz);
  219. wave_3_per_point16=central=equal(t8%2,0);
  220. wave_3_per_point17=angle=6.2831*(t8-1)/t1;
  221. wave_3_per_point18=
  222. wave_3_per_point19=ax=cenx+(1-central)*q4*t2*cos(angle+.12*ceny);
  223. wave_3_per_point20=ay=ceny+(1-central)*q4*t2*sin(angle+.12*ceny);
  224. wave_3_per_point21=az=cenz;
  225. wave_3_per_point22=a=central*above(t8,0)*.07*above(ceny,q2);
  226. wave_3_per_point23=
  227. wave_3_per_point24=invz=1/(az+100);
  228. wave_3_per_point25=x=.5+5*ax*invz;
  229. wave_3_per_point26=y=.5+5*ay*invz;
  230. wave_3_per_point27=
  231. wave_3_per_point28=t8=(t8+1)%t1;
  232. shapecode_0_enabled=0
  233. shapecode_0_sides=30
  234. shapecode_0_additive=1
  235. shapecode_0_thickOutline=0
  236. shapecode_0_textured=0
  237. shapecode_0_x=0.500000
  238. shapecode_0_y=0.500000
  239. shapecode_0_rad=0.042497
  240. shapecode_0_ang=0.000000
  241. shapecode_0_tex_ang=0.000000
  242. shapecode_0_tex_zoom=1.000000
  243. shapecode_0_r=0.800000
  244. shapecode_0_g=0.100000
  245. shapecode_0_b=0.800000
  246. shapecode_0_a=1.000000
  247. shapecode_0_r2=0.000000
  248. shapecode_0_g2=0.000000
  249. shapecode_0_b2=0.000000
  250. shapecode_0_a2=0.000000
  251. shapecode_0_border_r=1.000000
  252. shapecode_0_border_g=1.000000
  253. shapecode_0_border_b=1.000000
  254. shapecode_0_border_a=0.000000
  255. shapecode_1_enabled=0
  256. shapecode_1_sides=30
  257. shapecode_1_additive=1
  258. shapecode_1_thickOutline=0
  259. shapecode_1_textured=0
  260. shapecode_1_x=0.500000
  261. shapecode_1_y=0.500000
  262. shapecode_1_rad=0.042077
  263. shapecode_1_ang=0.000000
  264. shapecode_1_tex_ang=0.000000
  265. shapecode_1_tex_zoom=0.999998
  266. shapecode_1_r=1.000000
  267. shapecode_1_g=0.300000
  268. shapecode_1_b=0.100000
  269. shapecode_1_a=1.000000
  270. shapecode_1_r2=0.000000
  271. shapecode_1_g2=0.000000
  272. shapecode_1_b2=0.000000
  273. shapecode_1_a2=0.000000
  274. shapecode_1_border_r=1.000000
  275. shapecode_1_border_g=1.000000
  276. shapecode_1_border_b=1.000000
  277. shapecode_1_border_a=0.000000
  278. shapecode_2_enabled=1
  279. shapecode_2_sides=30
  280. shapecode_2_additive=1
  281. shapecode_2_thickOutline=0
  282. shapecode_2_textured=1
  283. shapecode_2_x=0.500000
  284. shapecode_2_y=0.500000
  285. shapecode_2_rad=0.244862
  286. shapecode_2_ang=0.000000
  287. shapecode_2_tex_ang=0.000000
  288. shapecode_2_tex_zoom=1.000000
  289. shapecode_2_r=1.000000
  290. shapecode_2_g=0.000000
  291. shapecode_2_b=0.000000
  292. shapecode_2_a=1.000000
  293. shapecode_2_r2=0.000000
  294. shapecode_2_g2=0.000000
  295. shapecode_2_b2=0.000000
  296. shapecode_2_a2=0.000000
  297. shapecode_2_border_r=1.000000
  298. shapecode_2_border_g=1.000000
  299. shapecode_2_border_b=1.000000
  300. shapecode_2_border_a=0.000000
  301. shape_2_per_frame1=ang=.2*time;
  302. shape_2_per_frame2=
  303. shape_2_per_frame3=additive=below(frame%5,4);
  304. shape_2_per_frame4=
  305. shape_2_per_frame5=r2=.3*abs(cos(time*.543+7.34+sin(time*.123+1.75)));
  306. shape_2_per_frame6=g2=.3*abs(sin(time*.543+7.34+sin(time*.123+1.75)));
  307. shape_2_per_frame7=b2=.3*abs(sin(time*.543+7.34+cos(time*.123+1.75)));
  308. shapecode_3_enabled=1
  309. shapecode_3_sides=4
  310. shapecode_3_additive=1
  311. shapecode_3_thickOutline=0
  312. shapecode_3_textured=1
  313. shapecode_3_x=0.500000
  314. shapecode_3_y=0.500000
  315. shapecode_3_rad=1.978790
  316. shapecode_3_ang=0.000000
  317. shapecode_3_tex_ang=4.146902
  318. shapecode_3_tex_zoom=0.670400
  319. shapecode_3_r=0.000000
  320. shapecode_3_g=0.000000
  321. shapecode_3_b=0.000000
  322. shapecode_3_a=0.500000
  323. shapecode_3_r2=1.000000
  324. shapecode_3_g2=1.000000
  325. shapecode_3_b2=1.000000
  326. shapecode_3_a2=1.000000
  327. shapecode_3_border_r=1.000000
  328. shapecode_3_border_g=1.000000
  329. shapecode_3_border_b=1.000000
  330. shapecode_3_border_a=0.000000
  331. shape_3_per_frame1=additive=above(frame%10,0);
  332. shape_3_per_frame2=r2=1-.3*abs(cos(time*.543+7.34+sin(time*.123+1.75)));
  333. shape_3_per_frame3=g2=1-.3*abs(sin(time*.543+7.34+sin(time*.123+1.75)));
  334. shape_3_per_frame4=b2=1-.3*abs(sin(time*.543+7.34+cos(time*.123+1.75)));
  335. per_frame_1=warp=0;
  336. per_frame_2=zoom=1;
  337. per_frame_3=
  338. per_frame_4=rnd=equal(frame%400,0);
  339. per_frame_5=offy=(1-rnd)*offy+rnd*(-3+rand(600)/100);
  340. per_frame_6=offz=(1-rnd)*offz+rnd*(-80-0*rand(1000)/1000);
  341. per_frame_7=sc=(1-rnd)*sc+rnd*(1+rand(500)/100);
  342. per_frame_8=offx=0;
  343. per_frame_9=offy=-3.1;
  344. per_frame_10=offz=-60;
  345. per_frame_11=sc=4;
  346. per_frame_12=
  347. per_frame_13=q2=offy+.1*sin(time); // y-offset
  348. per_frame_14=q3=offz; // z-offset
  349. per_frame_15=q4=sc; // scale
  350. per_frame_16=
  351. per_frame_17=q5=0;q6=0;
  352. per_frame_18=
  353. per_frame_19=
  354. per_frame_20=stime=if(equal(stime,0),time,stime );
  355. per_frame_21=mytime=time-stime;
  356. per_frame_22=phase = .1*mytime - int(.1*mytime);
  357. per_frame_23=tilex=if(below(phase,.025),1 + rand(4),tilex );
  358. per_frame_24=tilez=if(below(phase,.025),1 + rand(4),tilez );
  359. per_frame_25=q7=tilex;
  360. per_frame_26=q8=tilez;
  361. per_frame_27=q1=abs(sin(3.1415*phase));
  362. per_frame_28=tt1=.3333*time;
  363. per_frame_29=tt2=int(tt1);
  364. per_frame_30=q5=(tt1-tt2)*(tt2%2)+(1-tt2%2)*-1;
  365. per_pixel_1=rr=abs(rad-q5);
  366. per_pixel_2=factor=below(rr,.1)*rr/.1;
  367. per_pixel_3=zoom=zoom-.07*factor;
  368.